Automatic Movement - Lakelands Computing

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Automatic movement
There are two ways to make an object move automatically in Kodu.

The first is for it to move on a path - this gives the object a "route" to follow which it sticks to. This is a great for sentries and guards.

The second is for it to move towards an other object. This can be used for a guard that runs towards the intruder or it can be used to make one object follow another
Move on Path
Move Towards (Follow)
All Text copyright Lakelands Academy & Mr T Purslow 2020.
All images copyright free / creative commons unless otherwise stated.
You are welcome to use under a Creative Commons Attribution-nonCommercial-ShareAlike License.
All Text copyright Lakelands Academy & Mr T Purslow 2020.  All images copyright free / creative commons unless otherwise stated. You are welcome to use under a Creative Commons Attribution-nonCommercial-ShareAlike License.
All Text copyright Lakelands Academy & Mr T Purslow 2020.  All images copyright free / creative commons unless otherwise stated. You are welcome to use under a Creative Commons Attribution-nonCommercial-ShareAlike License.
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